VimVideo 012: Robo Gunslinger Part 2

26 08 2010

Using ZBrush to create a 3D concept maquette.

My end result:





VimVideo 011: Robo Gunslinger Part 1

24 08 2010

After a 3 week vacation to beautiful places in Greece, I am back with this video, exploring a multi-view character concept.

My end result:





VimVideo 010: 2D+3D Concept Art — Part II

11 07 2010

This is part II, continuing from video 009. I use Zbrush to sculpt a 3D digital maquette as concept art for a character.

My end result:





VimVideo 009: 2D+3D Concept Art — Part 1

9 07 2010

This is the first part of a two part series, in which I roughly sketch a Ranger game character.
This sketch will be used as reference in the second video (VimVideo 010)to create a 3D concept sculpture of the character.





VimVideo 008: Creativity Likes Fun

30 06 2010

There are several ways to attract the creative muse to my work. One way, is to just have fun while creating.





VimVideo 007: Combine Media

29 06 2010

Exploring rough 3D sculpting in ZB as a base for quick concept sketching in PS

My end result:





VimVideo 006: Forbidden Technique

25 06 2010

Experimenting with a controversial technique, resisting application domination

My end result:





VimVideo 005: Creative Base

16 06 2010

Creating thumbnail for drawing a character concept, and using that thumbnail as a base which keeps the creative process alive.

My end result:





VimVideo 004: Painterly Drawing

14 06 2010

Exploring character concept by drawing / painting shapes

My end result:





VimVideo 003: Against the Rules

11 06 2010

Fast concept sketch, drawn in a “wrong” way.


My end result:








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